WunderHause Progress


I’ve been working on the WunderHause demo for a little more than half a year now! I’m happy with how far it’s come and I look forward to sharing the Theater Demo on March 18th, as well as the full first episode in April!

small update been a bit burnt out for the last week or so, and have not been able to get really any progress on the game done. (sorry playtesters). I’m feeling quite a bit better about it so I’m fully resuming development tomorrow.

The demo will have 2 of the 7 main areas in the first episode (coming April 2026)

The Main Studio:

the upper layer of the WunderHause Building, an introduction to the atmosphere and overall feel of the game.

The Theater:

Below the Main Studio building is a Screening Theater where you will be hunted by the ‘Shepard’ Chimera, a vicious and sacrilegious stalker watching your every move.

Overall progress is going pretty well; I hope to get the playtest for the demo out next week (again, sorry playtesters).

If you want to sign up, playtest applications are still open: https://forms.gle/LmRqBqeYbUuF1fzx7

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